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Black ops 1 snipers
Black ops 1 snipers











Addressed an issue where the scoreboard would sometimes show reversed information on the scoreboard for the opposite team.Increased the range for Point Blank weapon camo Challenge.Small reduction to jump height and slowdown penalty after landing from a jump.Addressed an issue where, if a player sprinted to cancel their reload the instant before ammo was replenished, the weapon could fire instantly as the reload was cancelled.Players can no longer spawn in an active cloud of an activated Gas Mine.The max damage that a Trophy System will now deal is 10.Reduced the damage that a Trophy System will deal to a player.Player vision is now degraded when inside a smoke grenade cloud.Addressed an issue where a player who was previously hidden by the Jammer could remain hidden from enemy H.A.R.P.s.Addressed an issue where a player who was previously hidden by the Jammer could remain hidden from enemy Spy Planes.Addressed an issue where the Cruise Missile could inconsistently lock on in multi-team matches.Addressed an issue where the Care Package marker could remain stuck if the player skipped the Killcam while it was still visible.Cooldown increased from 60 to 90 seconds.Now available in Multiplayer for 2200 score.Reduced opacity of waypoints while ADS and when looking at Hardpoint, Control and Search & Destroy objectives.Addressed an issue where both teams could get points if the last players traded kills in Search and Destroy.Added new Blueprints to loadouts in Gunfight Blueprints during Season Two.First player to kill an enemy with each weapon wins the match. Melee kills set the target back a level in their weapon progression. Progress through a set of 20 weapons from pistol to Knife, advancing to a new weapon with each elimination.Available in Multiplayer at the start of Season Two.

black ops 1 snipers

Addressed an issue that would allow players to spawn in front of the active train.Players can now mantle onto the van inside of the garage.P1 Hardpoint zone radius reduced to match the Control zone radius.Trimmed unused space near starting spawns to address areas that cannot be flanked in certain game modes.Closed small gaps in cover that could be abused in the map center.P4 Hardpoint zone moved to the crates on the frozen lake.Made cover adjustments to address unintended or exploitable sightlines.Improved character visibility in key areas.Made cover adjustments, including reducing the heights of bushes in certain locations to increase predictability of engagements.Apocalypse 24/7 featured playlist available in core modes, and in Hardcore via Quick Play.Equip certain items straight from the Battle Pass, Store Bundle Preview, and the Bundle Locker with the tap of a button.Access all of your owned Store Bundles at the new Bundle Locker at the Weapons menu in any mode and the Store.

black ops 1 snipers

“Lost” (Easter Egg song from “Firebase Z”) now available in the Music Player once unlocked in-game after the launch of Season Two.Original Treyarch tracks from Black Ops II now available in the Music Player, once unlocked via War Tracks in the Battle Pass: “Main Theme,” “Adrenaline,” “Damned 100ae,” and “Shadows.”.New legacy Prestige rewards available to unlock starting at Prestige 8.

black ops 1 snipers

  • Four new Prestige Levels added in Season Two (Prestige 8-11).
  • black ops 1 snipers

  • After Action Report now only shows rewards of the last level when leveling up several ranks at once.
  • Implemented a smoother transition between leveling up animation and displaying current level rewards.
  • Addressed an issue where earned Medals were not displayed anymore.
  • For each weapon, this displays the distribution of hits across the different body parts as well as the damage multipliers assigned to some of these body parts.
  • Added Shot Tracker to the Combat Record’s Multiplayer Weapons screen.
  • Addressed an issue where party members’ equipped weapons would not be shown in the main lobby.
  • Added new Screen Saver mode when the player is idle on the main menu screen.
  • Updated main lobby theming and animations for Season Two.
  • New vehicle available in Season Two for Outbreak and multi-team modes.
  • New Operator available to unlock in the Season Two Battle Pass.
  • Added attachment flyout descriptions on weapon previews in the Battle Pass.
  • New 100-Tier Battle Pass available in Season Two.
  • Unlock challenge available for the Mac-10 SMG.
  • Unlock challenge available for the Groza assault rifle.
  • New melee weapon available via in-game challenge or Store bundle.
  • New SMG available to unlock in the Season Two Battle Pass.
  • New assault rifle available to unlock in the Season Two Battle Pass.












  • Black ops 1 snipers